NEWS
leafgl 0.2.4.9000
✨ features and improvements
🐛 bug fixes
💬 documentation etc
🍬 miscellaneous
leafgl 0.2.4 (2026-04-15)
leafgl 0.2.3
💬 documentation etc
- Added some @details for Shiny click and mouseover events and their corresponding input. #77
- Use
@inheritParams leaflet::** for identical function arguments
- unified / simplified the dependency functions/calls
🍬 miscellaneous
- update upstream javascript dependency to 3.3.0. #49
⚠️If you previously used the workaround
L.glify.Shapes.instances.splice(0, 1), please remove it with this new version.
leafgl 0.2.2 (2024-11-13)
- Switched from
jsonify and geojsonsf to yyjsonr
- New method
clearGlGroup removes a group from leaflet and the Leaflet.Glify instances.
- The JavaScript methods of the
removeGl** functions was rewritten to correctly remove an element identified by layerId
clearGlLayers now correctly removes all Leaflet.Glify instances
- When showing/hiding Leaflet.Glify layers, they are set to active = TRUE/FALSE to make mouseevents work again. #48 #50
🐛 bug fixes
- Increase precision of points, lines and shapes by translating them closer to the Pixel Origin. Thanks @RayLarone #93
- src version now works also in shiny. #71
- added
popupOptions and labelOptions. #83
- added
stroke (default=TRUE) in addGlPolygons and addGlPolygonsSrc for drawing borders. #3 #68
- Labels work similar to
leaflet. leafgl accepts a single string, a vector of strings or a formula. #78
- The
... arguments are now passed to all methods in the underlying library. This allows us to set additional arguments like fragmentShaderSource, sensitivity or sensitivityHover. #81
💬 documentation etc
🍬 miscellaneous
- remove obsolete .travis.yml
leafgl 0.2.1
new features:
- all methods can now have labels/tooltips. Currently only lines and polygons support passing of a column name, points need a predefined label vector.
miscallaneous:
- all methods now have a pane argument to control layer ordering (thanks to @trafficonese). #67 #64
leafgl 0.2.0
miscallaneous:
- update upstream javascript dependency to 3.2.0
leafgl 0.1.2
new features:
- expose additional JavaScript arguments in addGlPoints via magic dots. #54 & #60
leafgl 0.1.1
initial release.